MAAC Adabari

Game Design · 296 Hours

3D Game Art & Integration (3DGAI)

Professional Program

Create. Build. Integrate.

3D Game Art & Integration (3DGAI) is an intensive one-year program designed to prepare aspiring game artists for the modern gaming industry. Learn the complete game art pipeline—from concept and asset creation to advanced texturing, animation, AI-powered workflows, and Unreal Engine integration.

The gaming industry demands artists who can create production-ready assets using modern workflows and AI-assisted tools.

3DGAI focuses on the complete game art pipeline, enabling students to design, model, texture, animate and integrate game-ready assets for PC, console and next-generation interactive experiences.

Students graduate with a strong portfolio showcasing high-quality assets built using current industry pipelines.

Why Choose 3DGAI?

Industry Applications

Skills gained in this program are used in PC Games, Console Games, Mobile Games, XR Experiences, Virtual Production, Digital Twins, Simulation, Cinematics and Interactive Media.

Course Name

3D Game Art & Integration (3DGAI)

Category

Game Design

Duration

296 Hours

Difficulty

Not stated in course content

Learning Mode

Offline

Certification

MAAC Certificate

Learning Pathway

Professional Program

Curriculum

Term I

  • Visual Design for Games
  • Digital Design
  • UI Design for Games
  • Game Art Fundamentals
  • Game Design Document
  • Generative AI for Digital Creators-Imagery
  • Introduction to Maya
  • 3D Modeling
  • Materials & Textures
  • PBR Texturing
  • Prop & Character Setup
  • 3D Animation
  • Look Development

Software: Adobe Photoshop, Autodesk Maya, Substance 3D Painter, ChatGPT, DeepSeek, Leonardo AI, Midjourney, Adobe Firefly, Canva AI Tools

Term II

  • Digital Sculpting
  • Advanced CG Modeling
  • Working with Game Engine
  • Cloth Simulation & FX
  • Node-based Texturing
  • Photogrammetry Workflow
  • 3D Generative AI Workflow

Software: ZBrush, Unreal Engine, Marvelous Designer, Substance 3D Designer, Substance 3D Sampler, RealityCapture, Meshy AI

Career Opportunities

3D Modeler3D ArtistTexture ArtistMaterial ArtistTechnical ArtistCharacter ArtistEnvironment ArtistUI/UX Designer for GamesLighting ArtistCloth & FX ArtistGenerative AI ArtistGame Engine Artist3D GeneralistGame Concept Artist

FAQ

What is this course about?

3D Game Art & Integration (3DGAI) is an intensive one-year program covering the complete game art pipeline—from concept and asset creation to advanced texturing, animation, AI-powered workflows, and Unreal Engine integration for PC, console and next-generation interactive experiences.

Who should join this course?

This course is designed for Aspiring Game Artists, 3D Artists, Character Artists, Environment Artists, Technical Artists, Unreal Engine Artists, Students interested in Game Art, Beginners passionate about Gaming, and Digital Artists looking to enter the Game Industry.

Do I need prior experience?

No prior experience is required. Term I—Foundation of 3D Game Art—starts with fundamentals such as Visual Design for Games, Digital Design, Game Art Fundamentals and an Introduction to Maya, making the course suitable for beginners passionate about gaming.

Which software will I learn?

Students learn Adobe Photoshop, Autodesk Maya, ZBrush, Marvelous Designer, Substance 3D Painter, Substance 3D Designer, Substance 3D Sampler, Unreal Engine, RealityCapture and Meshy AI.

Does this course include AI?

Yes. The course covers Generative AI for Digital Creators and a 3D Generative AI Workflow using tools such as ChatGPT, DeepSeek, Leonardo AI, Midjourney, Adobe Firefly, Canva AI Tools and Meshy AI.

What careers can I pursue?

Graduates can pursue roles such as 3D Modeler, 3D Artist, Texture Artist, Material Artist, Technical Artist, Character Artist, Environment Artist, UI/UX Designer for Games, Lighting Artist, Cloth & FX Artist, Generative AI Artist, Game Engine Artist, 3D Generalist and Game Concept Artist.

What certificate will I receive?

Students receive a MAAC Certificate on completion of the program.

Build the worlds players explore. Master modern Game Art and Unreal Engine workflows with MAAC Adabari.